Join our Discord server and Reddit community to ask questions, get help and share created maps.
![online hex map maker online hex map maker](https://i.pinimg.com/originals/a6/6e/68/a66e68eafcf55565177fbd5852f97a91.png)
You may use auto-generated maps as they are, edit them or even create a new map from scratch. Fantasy Map Generator is a free open source tool which procedurally generates fantasy maps. With hexagons, there are multiple approaches.Displayed layers and layers order. With square grids, there's one obvious way to do it.
ONLINE HEX MAP MAKER HOW TO
The rest of the article, describing algorithms on hex grids, will work even if your hexagons are stretched or shrunk a bit, and I explain on the implementation page how to handle stretching. The angles and spacing formulas I describe in this section won't match the sizes of your hexagons. Some games use pixel art for hexagons that does not match an exactly regular polygon. The horizontal distance between adjacent hexagon centers is w. Next we want to put several hexagons together. Note that the diagrams on this page use the y axis pointing down angles increase clockwise you may have to make some adjustments if your y axis points up angles increase counterclockwise. For more about centers, sides, and corners, see my article on grid parts squares, hexagons, and triangles.Įach corner is size units away from the center. The typical orientations for hex grids are vertical columns flat topped and horizontal rows pointy topped. I'll assume all the hexagons we're working with here are regular.
![online hex map maker online hex map maker](https://i.ytimg.com/vi/0yDNpiwTM-o/maxresdefault.jpg)
Regular hexagons have all the sides the same length. The code samples on this page are written in pseudo-code they're meant to be easy to read and understand.
![online hex map maker online hex map maker](https://gnomestew.com/wp-content/uploads/2015/12/Hex-Navigation-Error.png)
I've been collecting hex grid resources for over 20 years, and wrote this guide to the most elegant approaches that lead to the simplest code, largely based on the guides by Charles Fu and Clark Verbrugge. Hexagonal grids aren't as common as square grids. This guide will cover various ways to make hexagonal grids, the relationships between different approaches, and common formulas and algorithms.